Our Story
Turbo Chook Games started with a simple idea: just make games. No grand plan, no big team â just a developer, a game engine, and the drive to build something fun.
It all began in 2021 with Unity, experimenting and learning the ropes of game development from scratch. In 2023 the switch was made to Godot, where small project games started taking shape â including Extreme Racer, a racing game built in just 4 hours as a game jam challenge. That project proved something important: a great core mechanic beats everything else.
Protocol Z came next: a zombie survival game with building, crafting, and multiplayer. It took months of tinkering to get it where it is today, learning Godot inside-out along the way.
The plan going forward? Keep making games. Keep experimenting. Keep having fun. More projects are in the pipeline, and the best is yet to come.